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Patch 1.05 online !!!

Heute ist ein neur patch für die PC- Version von Black Ops online gegangen!

 

Gepacht wurden Single Player (55,2MB) und Multiplayer (62,5MB) und die Rcon Konsole.

 

Enthalten soll der Patch folgendes:

 

 

LIVE FIXES 1/20/11
PC Patch 1.05

  • MP Audio stuttering on certain systems.
  • Playercards sometimes not showing properly.
  • Added three Private Match Server Settings: Team Change, Team-Up Period, and Keep Balanced Teams.
  • Added Alternate Color Scheme for accessibility: Settings / Multiplayer / Player Name Indicator.
  • Changed Team-Up Period countdown interval to 10 seconds.
  • Combat Training sessions are no longer counted in Server Browser Unranked tab.
  • Friends on your team will now show as blue on your minimap.
  • Prevention of various exploits.
  • Objective markers localized for all languages.
  • Various stability improvements


...darüber hinaus befinden sich folgende Fixes weiter in Arbeit:

IN PROGRESS (Last Updated 1/20/11)

  • SP Audio stuttering on certain systems.
  • Addition of new contracts.
  • Addition of the “Dolly Cam” editing mode in Theater.
  • If a player cancels an invite to a Wager Match, then attempts to join another server, they will join the server from the declined invite.
  • Issue where the incorrect perks would appear when spectating another player under certain conditions.
  • Addition of round start explosive delay to China Lake grenade launcher to give it the same “spawn toob” protection as other explosives.
  • Ensure reticle purchases are reset on prestige in all circumstances.
  • Contracts should reset on prestige.
  • Prevention of Valkyrie rocket exploding upon release under rare conditions.
  • Prevention of Gunship and Chopper Gunner ****ing to give player full control under rare conditions.
  • Prevention of an issue where a player will get teleported outside the map boundaries under very specific conditions.
  • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
  • Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
  • Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
  • Additional minor reductions in knife lunge.

 

Hoffen wir das Beste!

 

Quelle: callofdutyseries.de


Ralli - 21.01.11 18:52 Uhr
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